Sony has announced that its next-generation PlayStation VR headset for PS5 will do away with its predecessorâ€™s spaghetti of wires, replacing them â€świth a single cord to simplify setup and improve ease-of-use, while enabling a high-fidelity visual experienceâ€ť. Facebook founder Mark Zuckerberg â€“ whose company owns Oculus â€“ has suggested in an earnings call with investors that he doesnâ€™t expect customers to â€śgo for thatâ€ť.
â€śSome other folks might try to ship something that they claim is higher quality but has a wire, and I just donâ€™t think that consumers are going to want to go for that,â€ť he said. â€śHaving wires wrapped around you just really breaks the sense of presence and immersion.â€ť
Oculus, of course, has doubled-down on its wireless approach to virtual reality, with the current Oculus Quest 2 proving popular. The company has made wired headsets before, like the Oculus Rift S, but appears to be focused on its standalone approach for now. The aforementioned Oculus Quest 2 handles all of its processing within the headset, so while this does come with compromises, it means you donâ€™t need to be connected to a computer or console.
Thereâ€™s no doubt that wires do affect immersion in VR, but the biggest problem with PSVR has always been the sheer number of them required to use the headset. If the next-gen version can deliver on Sonyâ€™s promise of a single, simple cord then that alone will be transformative. However, as wireless VR continues to establish itself, itâ€™ll be interesting to see whether PlayStationâ€™s solution feels â€śdatedâ€ť by the time it eventually releases in 2022.